Levels

Unique to the VFL as compared to fantasy sports is individual character progression. As a Season goes on, the characters within the league will gain experience and level-up, growing in strength. Each character may earn levels over time by winning or losing fights. This can be expedited with Training.

The exact amount of experience a character earns from a round is based on only the outcome of that round. A win will earn 100 XP, and a loss will earn 25. Below is an table showing the amount of experience needed to reach each level.

Experience Table
Currently, the level cap is at 5 for any individual character, and the sum of the Active Characters' levels for any manager cannot exceed 25.

Level-Up Rewards
Each level-up offers certain rewards to the characters that reach it. Each level up provides a basic upgrade that increases all of the character's stats (Life, Attack, Defense, and Power) by 10% and a choice of additional upgrade left to the manager.

Level 1 Rewards
+10% Life, Attack, Defense, and Power

Bonus: +10% Life, +10% Attack, or +10% Defense

Level 2 Rewards
+10% Life, Attack, Defense, and Power

Bonus: Small Life Regeneration (3%/s), Small Power Gain (3%/s), or Low Chip Damage (20%)

Level 3 Rewards
+10% Life, Attack, Defense, and Power

Bonus: +10% Life, +10% Attack, or +10% Defense

Level 4 Rewards
+10% Life, Attack, Defense, and Power

Bonus: Movement Speed Boost (20%), Moderate Damage Reduction (20%), or High Chip Damage (60%)

Level 5 Rewards
+10% Life, Attack, Defense, and Power

Bonus: High Life Regeneration (10%/s), High Power Gain (10%/s), or High Damage Reduction (50%)